﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace OnlineGames
{
    public abstract class cl_0423_State
    {
        public cl_0423_Player player;
        protected string behavior;
        protected string stateName;

        public string getBehavior()
        {
            return this.behavior;
        }

        public void setBehavior(string behavior)
        {
            this.behavior = behavior;
        }

        public string getStateName()
        {
            return this.stateName;
        }

        public void setStateName(string stateName)
        {
            this.stateName = stateName;
        }

        public abstract void pause();


        public abstract void start();


        public abstract void beAttacked();


        public abstract void shot();

        public abstract void move();
        
    }
}